While this book is intended for beginners interested to learn PCB reverse engineering, some background in electronics is preferred:
1. You should have a working knowledge, or at least be able to read schematic diagrams (that's the reason for buying this book in the first place—to re-create schematic drawings from a PCB!). It will be advantageous if you're already acquainted with the basic rules and concepts of what constitute a good schematic diagram, or better yet, if you have experience with some kind of EDA tools or software. You'll be able to skim through or skip over some of the basic information presented in later chapters.
2. You should be able to identify simple discrete devices (resistors, capacitors, diodes, transistors, MOSFETs, etc.), integrated circuit packages (DIP, SIP, PLCC, QFP, PGA, BGA, etc.) and modular components (DC/DC converter, etc.). But not to worry, I will provide useful pointers and tips along the way, when necessary.
3. You should have in your possession a good digital multimeter with the diode measurement function on top of the standard functions and know how to use it. I will also introduce other additional tools that will greatly aid you in your reverse engineering effort when we come to the appropriate chapter and topic.
4. You should be familiar with the color codes for certain discrete devices (resistors, capacitors, etc.) so you can read their values without having to constantly refer to the reference charts (I've provided quite a collection in the appendices). It's not the end of the road, however, if you're not able to remember what the color codes are; just that it will probably slow you down if there are plenty of such components on the PCB you're working on.
5. You should be acquainted with datasheets. Not that you're required to know all the component-related specifications, or understand every aspect of the device's performance. Thankfully no. But you do need to be able to find information like pin number, orientation, signal names, etc. and typical application examples provided by the manufacturer on how the device is used in real-life designs.
At first glance it may sound like quite a handful above, but trust me, it couldn't get any easier than what I have laid out as the basic skills required to get started. Before you even realize it, these would have become second nature and you'll be focusing on the real work!
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